I don't think the anime studios ever gave a damn about sizes. Which is funny, since GameFreak kinda still do. :O
Most of the sizes seem alright in the anime. I mean...there are some that don't, but I don't watch the anime enough anymore to remember. I'm pretty interested in B/W2. I wish they'd have just made Grey or something though, since I liked the two/one style they've always used. Could've made the same game as B/W2 in one. But I guess we'll see how good it is when it's out. :) I just hope it isn't "gyms and random evil team", but I know it will be.
So, has anybody gotten a chance to play it yet? I've heard it's a solid sequel. Haven't gotten to check the game out myself, though.
I've been getting spoilers about it left and right so I'm very, VERY tempted to grab the ROM and give it a try so that I can maybe discover some things on my own instead of having the entire game spoilt by the time it comes out here. :s But I have so much to play that I'm hesitant to do this, haha. I haven't even heard anything about whether it's good or not... just about its plot & characters. ~_~
Famitsu gave the original Black and White a perfect score of 40/40. Black 2 and White 2 got 36/40 which is still great but this obviously means they're not as great as the originals.
Just read two interesting things. 1.) B/W 2 has achievements...sort of. There are 255 medals for you to collect that can be obtained by doing certain things like saving 100 times...and saving 200 hundred times. *sigh* This is starting to become a trend with Nintendo. Wii Sports Resort and Kirby Mass Attack had an achievement system like this (maybe there are other games too I'm not sure). Nintendo, if you want to implement an achievement/trophy system then just do it with all games and have the achievements mean something. Having achievements exist within individual games and having the achievements themselves amount to nothing ( I know gamerscore isn't much but it's still something) is embarrassing. 2.) B/W 2 has difficulty settings. There is an assist mode and a challenge mode, making the game easier or harder. However, the difficulty settings are unlocked once you complete the game. Sooooo, what's the point? You defeated all the gym leaders, Team Plasma, and the elite four. What's the point of unlocking difficulty settings after doing all this!?! Especially since Pokemon games only have one save file, it's not like there's a new game plus or something.
I don't mind in-game only achievements. Makes me feel less like I need to do them if they aren't centralized since I won't be checking achievements for another game only to see my glaring unfinished list from a previous game. But 255 medals is ridiculous. x_X I'd rather an assortment of maximum 20 different achievements than have to follow a list of 255. That sounds ridiculously like Achivement Unlocked. As for difficulty settings, I hate when they only unlock after a game is finished. That's ridiculous. If I want to punish myself by playing on the hardest difficulty, let me do it! >:O Especially in a game like Pokemon where you only get the one file.
Well, I like aggregate score. Listening to Famitsu alone (especially Famitsu) is like listening to a crazy old man who has gone passed his prime Anyway... I dislike artificial game extenders to begin, but I really hate those kinds of achievements in particular. "Save 200 times". Why. Why. That's not an achievement. That's not an anything. And difficulty settings after the fact is stupid :\ What if you catch a shiny? You've worked hard to train and develop a team and then you have to throw it all away for hard mode? Lame. I would be interested in hard mode, because good lord the last couple of Pokemon games have been horribly boring for me. Too easy. I make sure my strongest attack is listed first. And then I just keep pressing A during the battle until the opponent is down. Don't even have to look at the screen. :( Just glance once and a while to see if I'm at a type disadvantage. I would like the harder difficulty from the start.
Actually, if you restart your game you lose the difficulty settings (at least I think so). The only way to play on easy mode or hard mode from the start is to know someone who unlocked the difficulty settings as they can apparently transfer the settings to other players' games. Very odd.