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Kingdom Hearts 3D: Dream Drop Distance (wtf... these names!?)

Discussion in 'Handheld Gaming' started by Mao Rune, Dec 6, 2011.

  1. Cherrim

    Cherrim Resident KH Fangirl

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    Demo's out, if people wanna give the game a try. I think it drops you in Traverse Town but I honestly have no idea since the JP demo came out a few weeks after the game. (Not that I had a 3DS before the game anyway, mind you.) I'd be interested to know what people think of it. And I also wanna know what it covers. :D
     
  2. Geoff

    Geoff Administrator
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    Impressions so far...the Drop system is annoying and needs to die. Dream Eaters are pointless so far, though I really need to just sit down and make some more and raise them. Combat is okay - I'm beginning to get the hang of Flowmotion, though it seems like commands have taken a little bit of a back seat from how they were in BBS.

    All in all, I'm not overly impressed so far, but I'm still really early in the game, so we'll see if that changes.
     
  3. Cherrim

    Cherrim Resident KH Fangirl

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    ;~; I loved the Dream Eaters from the moment they appeared. Once you start getting more and can actually pick and choose what you want, it opens up a lot more. They're always kind of lame with Riku but they're a welcome break from the action with Sora when you link with them since it lets your commands charge & you get free damage in boss fights. (Like shotlocks in BBS.)

    Also Wondernyan.

    I'm still in love with the game. I started my Critical Mode playthrough the day it came out in English here but it's CRAZY hard on CM this time. @_@;; I'm only in The Grid with everyone despite playing for quite a while. I was keeping track of my deaths for a while and I had 44 before I even left the first world, haha. I definitely understand why they don't offer it from the get-go. I'd hate the game if I'd played through it like this the first time. Now that I've got a bit of breathing room as far as level/stats go, I'm enjoying it a lot but man that first world was horrible.
     
  4. Geoff

    Geoff Administrator
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    I'm getting into it a lot more now that the combat system is getting a bit flashier. Starting to get the hang of the Dream Eater system too, though Dropping is still annoying (less annoying than it was at the beginning of the game though) and I'm not a fan of the Dive sequences.
     
  5. Cherrim

    Cherrim Resident KH Fangirl

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    At least the dives only come once a world.

    I'm stuck in the Grid on my CM run and it's my least favourite world so I haven't really touched the game in a while. XD;
     
  6. Geoff

    Geoff Administrator
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    I'm not a big fan of the Grid so far either. It's an improvement over Space Paranoids, but that's not saying much.

    Oh, another complaint I have...are there only like, five types of Dream Eaters? Because almost every single new one has been a palette swap of another and it's getting tiring fighting the same enemies over and over. I know the Heartless weren't THAT creative, but they were a lot more varied than this. :|
     
  7. Cherrim

    Cherrim Resident KH Fangirl

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    No, it's not an improvement over Space Paranoids. I find it so confusing and hard to get through, plus there are so many enemies that just totally block your attacks in this world. Factor in that it's impossible to see in any kind of light unless your 3DS is set to maximum brightness and ugh. The whole thing is a disaster. Plus there are like 8 million treasure chests and with the world being practically a maze (compared to all the other worlds, anyway), it's just such a pain to figure out. Ugh. :(

    There's a lot of different enemies. o.o You shouldn't even have run into any palette swaps yet, I don't think. And the palette swaps that ARE there usually switch the element of the Spirit so while the strategy is the same, it's at least a little different. The swaps don't come in until later though...
     
  8. Rhys

    Rhys Co-Webmaster

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    A certain friend of mine gave me enough money to buy this, so I've been playing it. :P I'm currently in La Cité des Cloches as both Sora and Riku. So far, I really like it, though not quite as much as Birth by Sleep. I love the combat, and flowmotion is a ton of fun to use. The worlds seem emptier than ever though, and I feel kind of left out on the story so far. Maybe because I never played or read what happened in Re:coded aside from the ending. :/
     
  9. Cherrim

    Cherrim Resident KH Fangirl

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    ...if you read the ending of Re:Coded, you got the entire story of Re:Coded...
     
  10. Rhys

    Rhys Co-Webmaster

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    That's what I heard, but still. I feel like I've missed out.

    I should probably play Days, too; Roxas is one of my favorite characters. Although, I remember trying it once and thinking it was a bit boring, so I might just wait for the movie version instead. HD ReMIX is apparently coming out in America, after all.
     

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